Gotta Match 'Em All
Organization
IndependentRole
Unity DeveloperTeam Size
1Duration
2 DaysTech Stack
Unity • C# • Scriptable Objects
All you need is to match all the cards before time runs out.
On level start, you're shown the cards, start the level and start matching them before the time runs out. For each match, you're added extra time, because life ain't easy but this game sure tries to make your life easier for this game.
Links
Key Features
ScriptableObjectbased level authoring system.- Game board generated during runtime based on level config.
- Using events and callbacks.
- Changing camera
orthographicSizeto always fit the game board no matter the size. - System can be extended to change the visuals of the card without actually changing the underlying matching logic.